That left New World as the studio’s last remaining named project. 2020 also saw the cancellation of an unnamed Lord of the Rings themed MMORPG that Amazon had been involved with. ![]() 2020 saw the cancellation of Crucible following a brief but disastrous launch. An earlier project, codenamed Nova that was to be a League of Legends inspired MOBA was canceled, in 2017. Multiple unnamed projects were canceled that same year including a project codenamed Intensity which was to be a Fortnite inspired Battle Royale. That title proved a failure and was removed from retail and digital store fronts soon after. 2019 saw the release of The Grand Tour Game for PS4/XB1. The studio’s first PC title, Breakaway was canceled in 2018 with its development team shifting to the hero shooter Crucible and to New World. A series of unremarkable mobile and Facebook web games were then released between 2012-2018. Amazon’s foray into games started in 2011 with the release of the Amazon Appstore. In order to get a clear understanding, a brief summary of Amazon Game Studios is in order. What is less discussed in this saga is just how much money Amazon has lavished on New World and how little it got in return for its troubles. The stellar launch of Lost Ark, a Korean MMORPG for which Amazon serves as publisher, is bound to continue siphoning away New World players. From a high of over 900,000 concurrent players, New World now sits at an average daily player count of 13,600 with no floor in sight (as of June, 2022). Amazon’s first big launch title was (and still is) plagued by bugs, missing content, and balance issues. The story of New World’s successful launch and immediate crash is by now well documented.
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